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Art & Science, Dance & Design

Guide of "Tetsuro's Space Dance Performance"

Space Dance in the Robotic Universe


Space Dance in the Robotic Universe on youtube



ŸMission

We hold "Tetsur's Space Dance Performance, Space Dance in the Robotic Universe" as art & science and dance & design described by 4 key words, Dance, Architecture, Information, and Design with 6 chapters "Memory + Space + Posture + Information + Alter Ego + Universe".


What is Art? What is Design?

Seeks for a new Expression of Art & Science, after UKIYOE

What is Art? What is Design? What is Science? What is Japanese Culture? What is Society with Mulch Cultures? We ask these several questions, then we seek for a new possible expression of art & science in our today's society.

As Japanese arts which are attracted in the world, we have traditional Noh, KABUKI, and UKIYOE in the Edo period, Fashion and Butoh in the 1970's, and now MANGA, Animation, and Game. But always the persons who received these cultures with the international high values are the foreigners in Paris, or in New York, or in other foreign city, not by our Japanese in Japan.

Our japanese always have the desperate fights to get the circulation in the cultural market in the world, in the past and just now. Now we have still carry on our back a contradiction to depend its acceptances from foreign cities as the reverse-import. Japanese creativities are strong, but its presentation is poor. Also in Japan we have a big distressed seperation between young cultures and adult cultures.

For Japanese, how to construct a new cultural strategy to conquest these contradictions? For its purpose, what kind of technique should we develop? And how to create the original works again and how to manage its circulation?

We catch up these themes through "Space Dance in the Robotic Universe". In this work we think again about Animism and Zen phylosophy which still now regulate the essence of our Japanese sense, and the characteristic Japanese way for constructing the space. Then, we will develop a long-expected robot with a mind by ourselves, same time we think about the needed dramatics, and we try to realize the possibility of "after UKIYOE".

ŸConcept

"We create a Design after a Dance"


A Way of "Dance & Design"

In Space Tube the dancer's movement always decide the shape of the space, and the repulsion in Space Tube always support the dancer's body, so the relationship between the dancer and the space will be maintained as an amicable relationship of its unity.

We express this relationship as a "Body-Space Model" as a program on the network. Then we use this model as a medium to design a robot suit as "Memory Chair" as a digital manikin and "Alter Ego" as a real existence.

At first, we try to create "several postures including animal's postures" as a human.

As many animal's postures have experienced the big changes in their historical life into the water and on the ground, then as our human beings we could been born by our walking using two feet, human's posture is a parameter which will change by the change of its environments.

Now we think that in our world human are faced in the new unknown change of environments influenced from the outside of the informational space and the outer space, and the problem of environmental pollution, and from the inside of the body, with the artificial bodies by robotics and bio-technology. So our human should seek to create new postures with a new outlook on the body for adjusting its changes.

Therefore, in Space Dance, we reconsider the "making dance forms" as the "making postures". Also we are taking notice of a fact that always the postures will be born with the relationship of the condition of the space, so then we develop Space Tube and a robot suit for the dancers as both intelligent robots through the interaction between the dancer and the space. And we develop each dancer's unknown postures which sleep in their unconsciousness using by these intelligent robotic spaces.

Further, we define and choose each developing unknown postures from the view point of the evolution. Then, at first, on the network, we express a robot suit as "Memory Chair" as a digital manakin with a sound. And secondly, as a real existence, we create a robot suit as "Alter Ego" as a real existence.

So, we construct these series of all works as a "Six Stories of Body", then we will perform Space Dance. As a result, we can get the new designs of "Memory Chair" and "Alter Ego".

Like that, through these works, we can get a new position that Space Dance is not only a dance work to perform a "New Story" but also a "Bauhaus Work" to create new designs.

ŸComposition

6 Stories of Body, Memory + Space + Posture + Information + Alter Ego + Universe


Story 1 "Memorial Sea"


Dancer develop the amicable relationship between the feet and the ground with most soft walking and go through the memories accumulated in the site. "Body-Space Model " express "Memorial Sea" on the screen.

Story 2 "Space"


Dancer take a robot suit and come in Space Tube, and get a familiar feeling between dancer's movement and Space Tube. Then, dancer finally feel that Space Tube will be a dancer's second body. "Body-Space Model" express "Fittest Space" on the screen.

Story 3 "Posture"


Dancer make several postures of fish, amphibian, bird and monkey supported by Space Tube and look back the evolutional history of the posture to make a next step for the future as a human. "Body-Space Model" express "History of Postures" on the screen.

Story 4 "Information"


Dancer find a very interesting relation when dancer take a distorted posture Space Tube remake it correctly, when dancer move to find a more comfortable posture Space Tube support it. Then Space Tube cultivate dancer's unknown postures. "Body-Space Model" express "Memory Chair" on the screen.

Story 5 "Alter Ego"


When dancer lose a dance energy gMemory Chairh support it, when dancer find a new movement gMemory Chairh stock it as the memories. Then dancer develop a robot suit as dancer's gAlter Egoh customized to personal. "Body-Space Model" express "Alter Ego" on the .screen

Story 6 "Universe"


Dancer edit a highest dance and change its information as the electromagnetic waves to send it to some star in the universe. Then dancer make a collaboration with a lost dancer's most familiar person as a special dance duet. "Body-Space Model" express "Lost Love in the Universe" on the screen.

ŸCritique

"Throw a New Bridge"
Peter Lynch, Architect, Cranbrook Academy of Art, Detroit

Space Dance was one of the most wonderful events that I have seen. It was striking for the audience, I was amazed at the attentiveness and interest of the crowd, which represented a wide range of people and not just "art folks". It was a great experience for the workshop participants and collaborators. I begin to understand the crossovers Tetsuro Fukuhara is interested in between space, technology, and architecture, in more than a superficial way."
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