Flying Creatures in Middle-Earth: Rules for DBM

by Luke Ueda-Sarson

This page last modified April 22, 2000.

My Middle-Earth army lists are designed to work with the DBM rules as they stand, without modification. The only real requirement that the DBM historical rules are lacking as far as Middle-Earth goes is rules for dealing with aerial forces. In the lists, there are some aerial foces are listed as Irr LH (S) so that they can be used against 'normal' opponents without special rules.

If you want to use a more realistic set of rules to cover aerial forces (and such aerial forces should not be allowed in competition-style battles), then three types of aerial forces in Middle-Earth can be considered: flying dragons, fell-beasts and giant eagles. Note that Balrogs, despite possessing wings, do not fly into battle. And before people try and tell me Balrogs don't have wings (again!), I suggest they go and re-read the Bridge of Khazad-Dum scene... particularly this line: 'and suddenly it drew itself up to a great height, and its wings were spread from wall to wall'.

Flying dragons only participated in just one battle, which was fought on one side by participants from outside of Middle-Earth (the forces of Aman), and therefore I don't feel too great a need to include these. For those that want to, I suggest the following:

Fell Beasts can serve as mounts for Nazgul (ringwraiths) in the Mordor list. Since there were only 9 Nazgul, their numbers are few, but Nazgul are powerful - I suggest they be treated identically to giant eagles below, each Nazgul general allowed in the list having the option of being such an aerial element at 26 AP each.

Giant Eagles can be used as allied forces with the Gondolin, Gondor and Sindar (Mirkwood) lists.


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